Refactor game info display with TableItem class
Package Application with PyInstaller / build (push) Successful in 28s
Package Application with PyInstaller / build (push) Successful in 28s
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@@ -7,6 +7,24 @@ from rich.panel import Panel
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import src.vdfparser as vd
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from src.prompt_helper import PromptHelper
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class TableItem:
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def __init__(self, name, data='', colour='white', type='desc'):
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self.name = name
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self.data = data
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self.type = type
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self.colour = colour
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def generate_link(self):
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if self.type == 'file':
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return f"[{self.colour}][link=file://{self.data}]file[/link][/{self.colour}]"
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elif self.type == 'dir':
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return f"[{self.colour}][link=file://{self.data}]dir[/link][/{self.colour}]"
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else:
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return f"[{self.colour}]{self.data}[/{self.colour}]"
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def __str__(self):
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return f"\n[white]{self.name}[/white]: [{self.colour}]"+self.generate_link()+""
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class SteamGamePathTool:
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def __init__(self):
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self.steam_path = vd.fetch_steam_path()
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@@ -17,16 +35,14 @@ class SteamGamePathTool:
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# Add user input to attempt to find
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self.steam_vdf_path = prompt("Enter the path to the Steam VDF file: ", default=self.steam_path)
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# Fetch steam's vdf file and convert to json dict
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self.steam_vdf = vd.parse_vdf(self.steam_vdf_path)
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# Possible other locations where steamlibrary could be found
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self.steam_library_locations = vd.find_extra_locations(self.steam_vdf)
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games = vd.fetchall_vdfs(self.steam_vdf)
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self.games = self.sort_games(games)
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# console = Console()
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#
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# console.print(Columns(game_rend))
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for library in self.steam_library_locations:
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print(f"[+] Found Steam library at: {library}")
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@@ -64,15 +80,16 @@ class SteamGamePathTool:
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"""
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# Spaces must be replaced with %20 otherwise they won't link properly
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string = f"""[b]{game['name']}[/b]
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[white]Game ID: [yellow]{game['appid']}
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[white]Game Size: [red]{int(game['SizeOnDisk'])/(1024*1024)/1024:.2f} GB[/red]
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[white]Game acf: [green][link=file://{game['acf_path'].replace(' ', '%20')}]file[/link][/green]
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[white]Game Path: [blue][link=file://{game['true_path'].replace(' ', '%20')}]dir[/link][/blue]"""
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string = f"""[b]{game['name']}[/b]"""
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string+=str(TableItem(name="Game ID", data=game['appid'], colour="yellow",type="desc"))
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string+=str(TableItem(name="Game Size", data=f"{int(game['SizeOnDisk'])/(1024*1024)/1024:.2f} GB", colour="red",type="desc"))
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string+=str(TableItem(name="Game acf", data=f"{game['acf_path'].replace(' ', '%20')}", colour="green",type="dir"))
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string+=str(TableItem(name="Game Path", data=f"{game['true_path'].replace(' ', '%20')}", colour="blue",type="dir"))
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if game['workshop_path']:
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string += f"\n\t[white]Workshop Path: [blue][link=file://{game['workshop_path'].replace(' ', '%20')}]dir[/link][/blue]"
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if game['compatdata_path']:
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string += f"\n\t[white]Compatdata dir: [blue][link=file://{game['compatdata_path'].replace(' ', '%20')}]dir[/link][/blue]"
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string+=str(TableItem(name="Game Workshop Path", data=f"{game['workshop_path'].replace(' ', '%20')}", colour="blue", type="dir"))
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if game["compatdata_path"]:
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string+=str(TableItem(name="Game Compatdata Path",data=f"{game['compatdata_path'].replace(' ', '%20')}",colour="blue",type="dir"))
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return string
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if __name__ == "__main__":
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steam_path_tool = SteamGamePathTool()
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