Refactor game info display with TableItem class
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This commit is contained in:
LunaChocken
2025-06-08 20:34:36 +01:00
parent 10e4b73b00
commit 4c39ab90dc
+29 -12
View File
@@ -7,6 +7,24 @@ from rich.panel import Panel
import src.vdfparser as vd import src.vdfparser as vd
from src.prompt_helper import PromptHelper from src.prompt_helper import PromptHelper
class TableItem:
def __init__(self, name, data='', colour='white', type='desc'):
self.name = name
self.data = data
self.type = type
self.colour = colour
def generate_link(self):
if self.type == 'file':
return f"[{self.colour}][link=file://{self.data}]file[/link][/{self.colour}]"
elif self.type == 'dir':
return f"[{self.colour}][link=file://{self.data}]dir[/link][/{self.colour}]"
else:
return f"[{self.colour}]{self.data}[/{self.colour}]"
def __str__(self):
return f"\n[white]{self.name}[/white]: [{self.colour}]"+self.generate_link()+""
class SteamGamePathTool: class SteamGamePathTool:
def __init__(self): def __init__(self):
self.steam_path = vd.fetch_steam_path() self.steam_path = vd.fetch_steam_path()
@@ -17,16 +35,14 @@ class SteamGamePathTool:
# Add user input to attempt to find # Add user input to attempt to find
self.steam_vdf_path = prompt("Enter the path to the Steam VDF file: ", default=self.steam_path) self.steam_vdf_path = prompt("Enter the path to the Steam VDF file: ", default=self.steam_path)
# Fetch steam's vdf file and convert to json dict
self.steam_vdf = vd.parse_vdf(self.steam_vdf_path) self.steam_vdf = vd.parse_vdf(self.steam_vdf_path)
# Possible other locations where steamlibrary could be found
self.steam_library_locations = vd.find_extra_locations(self.steam_vdf) self.steam_library_locations = vd.find_extra_locations(self.steam_vdf)
games = vd.fetchall_vdfs(self.steam_vdf) games = vd.fetchall_vdfs(self.steam_vdf)
self.games = self.sort_games(games) self.games = self.sort_games(games)
# console = Console()
#
# console.print(Columns(game_rend))
for library in self.steam_library_locations: for library in self.steam_library_locations:
print(f"[+] Found Steam library at: {library}") print(f"[+] Found Steam library at: {library}")
@@ -64,15 +80,16 @@ class SteamGamePathTool:
""" """
# Spaces must be replaced with %20 otherwise they won't link properly # Spaces must be replaced with %20 otherwise they won't link properly
string = f"""[b]{game['name']}[/b] string = f"""[b]{game['name']}[/b]"""
[white]Game ID: [yellow]{game['appid']} string+=str(TableItem(name="Game ID", data=game['appid'], colour="yellow",type="desc"))
[white]Game Size: [red]{int(game['SizeOnDisk'])/(1024*1024)/1024:.2f} GB[/red] string+=str(TableItem(name="Game Size", data=f"{int(game['SizeOnDisk'])/(1024*1024)/1024:.2f} GB", colour="red",type="desc"))
[white]Game acf: [green][link=file://{game['acf_path'].replace(' ', '%20')}]file[/link][/green] string+=str(TableItem(name="Game acf", data=f"{game['acf_path'].replace(' ', '%20')}", colour="green",type="dir"))
[white]Game Path: [blue][link=file://{game['true_path'].replace(' ', '%20')}]dir[/link][/blue]""" string+=str(TableItem(name="Game Path", data=f"{game['true_path'].replace(' ', '%20')}", colour="blue",type="dir"))
if game['workshop_path']: if game['workshop_path']:
string += f"\n\t[white]Workshop Path: [blue][link=file://{game['workshop_path'].replace(' ', '%20')}]dir[/link][/blue]" string+=str(TableItem(name="Game Workshop Path", data=f"{game['workshop_path'].replace(' ', '%20')}", colour="blue", type="dir"))
if game['compatdata_path']: if game["compatdata_path"]:
string += f"\n\t[white]Compatdata dir: [blue][link=file://{game['compatdata_path'].replace(' ', '%20')}]dir[/link][/blue]" string+=str(TableItem(name="Game Compatdata Path",data=f"{game['compatdata_path'].replace(' ', '%20')}",colour="blue",type="dir"))
return string return string
if __name__ == "__main__": if __name__ == "__main__":
steam_path_tool = SteamGamePathTool() steam_path_tool = SteamGamePathTool()