Added config for delays

This commit is contained in:
DragonFire47
2024-10-23 23:25:15 -07:00
parent 8009ad6be4
commit 1c4dd32ea8
5 changed files with 26 additions and 14 deletions
+8 -4
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@@ -4,19 +4,23 @@ namespace AutomaticShipSystems
{ {
internal class Configs internal class Configs
{ {
internal const double CircuitBreakerDelay = 30 * 1000;
internal const double ThrusterBoosterDelay = 60 * 1000;
internal const double TrimDelay = 5 * 60 * 1000;
internal static ConfigEntry<bool> CircuitBreakerConfig; internal static ConfigEntry<bool> CircuitBreakerConfig;
internal static ConfigEntry<bool> ThrusterBoosterConfig; internal static ConfigEntry<bool> ThrusterBoosterConfig;
internal static ConfigEntry<bool> TrimConfig; internal static ConfigEntry<bool> TrimConfig;
internal static ConfigEntry<double> CircuitBreakerDelay;
internal static ConfigEntry<double> ThrusterBoosterDelay;
internal static ConfigEntry<double> TrimDelay;
internal static void Load(BepinPlugin plugin) internal static void Load(BepinPlugin plugin)
{ {
CircuitBreakerConfig = plugin.Config.Bind("AutomaticShipSystems", "CircuitBreakers", true); CircuitBreakerConfig = plugin.Config.Bind("AutomaticShipSystems", "CircuitBreakers", true);
ThrusterBoosterConfig = plugin.Config.Bind("AutomaticShipSystems", "ThrusterBooster", true); ThrusterBoosterConfig = plugin.Config.Bind("AutomaticShipSystems", "ThrusterBooster", true);
TrimConfig = plugin.Config.Bind("AutomaticShipSystems", "Trim", true); TrimConfig = plugin.Config.Bind("AutomaticShipSystems", "Trim", true);
CircuitBreakerDelay = plugin.Config.Bind("AutomaticShipSystems", "CircuitBreakersTimer", (double)(30 * 1000));
ThrusterBoosterDelay = plugin.Config.Bind("AutomaticShipSystems", "ThrusterBoosterTimer", (double)(60 * 1000));
TrimDelay = plugin.Config.Bind("AutomaticShipSystems", "TrimTimer", (double)(5 * 60 * 1000));
} }
} }
} }
+2 -2
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@@ -28,7 +28,7 @@ namespace AutomaticShipSystems
ClientGame.Current?.PlayerShip?.GetModule<Helm>()?.Engine?.GetComponentsInChildren<Enhancement>()?.Contains(__instance) == true && ClientGame.Current?.PlayerShip?.GetModule<Helm>()?.Engine?.GetComponentsInChildren<Enhancement>()?.Contains(__instance) == true &&
newState == EnhancementState.Inactive) newState == EnhancementState.Inactive)
{ {
Tools.DelayDoUnique(__instance, () => ResetTrim(__instance), Configs.TrimDelay); Tools.DelayDoUnique(__instance, () => ResetTrim(__instance), Configs.TrimDelay.Value);
} }
} }
@@ -55,7 +55,7 @@ namespace AutomaticShipSystems
{ {
if (trim.CurrentState.Value == EnhancementState.Inactive) if (trim.CurrentState.Value == EnhancementState.Inactive)
{ {
Tools.DelayDoUnique(trim, () => ResetTrim(trim), Configs.TrimDelay); Tools.DelayDoUnique(trim, () => ResetTrim(trim), Configs.TrimDelay.Value);
} }
} }
} }
+12 -4
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@@ -1,4 +1,5 @@
using VoidManager.CustomGUI; using UnityEngine;
using VoidManager.CustomGUI;
using VoidManager.Utilities; using VoidManager.Utilities;
namespace AutomaticShipSystems namespace AutomaticShipSystems
@@ -9,9 +10,16 @@ namespace AutomaticShipSystems
public override void Draw() public override void Draw()
{ {
GUITools.DrawCheckbox("Circuit Breakers", ref Configs.CircuitBreakerConfig); GUILayout.Label("Timers in MS. 1000 is equal to 1 second.\n");
GUITools.DrawCheckbox("Thruster Boosters", ref Configs.ThrusterBoosterConfig);
GUITools.DrawCheckbox("Trims", ref Configs.TrimConfig); GUITools.DrawCheckbox("Auto Circuit Breakers Enabled", ref Configs.CircuitBreakerConfig);
GUITools.DrawTextField("Circut Breaker Timer", ref Configs.CircuitBreakerDelay);
GUILayout.Label(string.Empty);
GUITools.DrawCheckbox("Auto Thruster Boosters Enabled", ref Configs.ThrusterBoosterConfig);
GUITools.DrawTextField("Thruster Booster Timer", ref Configs.ThrusterBoosterDelay);
GUILayout.Label(string.Empty);
GUITools.DrawCheckbox("Auto Trims Enabled", ref Configs.TrimConfig);
GUITools.DrawTextField("Trim Timer", ref Configs.TrimDelay);
} }
} }
} }
+2 -2
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@@ -25,7 +25,7 @@ namespace AutomaticShipSystems
if (!isOn && Configs.CircuitBreakerConfig.Value) if (!isOn && Configs.CircuitBreakerConfig.Value)
{ {
Tools.DelayDoUnique(__instance, () => ResetCircuitBreakers(__instance), Configs.CircuitBreakerDelay); Tools.DelayDoUnique(__instance, () => ResetCircuitBreakers(__instance), Configs.CircuitBreakerDelay.Value);
} }
} }
@@ -49,7 +49,7 @@ namespace AutomaticShipSystems
{ {
if (!powerBreaker.IsOn.Value) if (!powerBreaker.IsOn.Value)
{ {
Tools.DelayDoUnique(powerBreaker, () => powerBreaker.IsOn.RequestChange(true), Configs.CircuitBreakerDelay); Tools.DelayDoUnique(powerBreaker, () => powerBreaker.IsOn.RequestChange(true), Configs.CircuitBreakerDelay.Value);
} }
} }
} }
+2 -2
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@@ -29,7 +29,7 @@ namespace AutomaticShipSystems
if (state == ThrusterBoosterState.Off && Configs.ThrusterBoosterConfig.Value) if (state == ThrusterBoosterState.Off && Configs.ThrusterBoosterConfig.Value)
{ {
Tools.DelayDoUnique(__instance, () => ChargeThrusterBooster(__instance), Configs.ThrusterBoosterDelay); Tools.DelayDoUnique(__instance, () => ChargeThrusterBooster(__instance), Configs.ThrusterBoosterDelay.Value);
} }
} }
@@ -56,7 +56,7 @@ namespace AutomaticShipSystems
{ {
if (booster.State == ThrusterBoosterState.Off) if (booster.State == ThrusterBoosterState.Off)
{ {
Tools.DelayDoUnique(booster, () => ChargeThrusterBooster(booster), Configs.ThrusterBoosterDelay); Tools.DelayDoUnique(booster, () => ChargeThrusterBooster(booster), Configs.ThrusterBoosterDelay.Value);
} }
} }
} }